Category Archives : 10th Grade


Brave New World Student Workbook (Digital copy included)

Description

Brave New World Student Workbook contains everything a teacher needs to teach Huxley’s novel. Instead of the boring question and answer format, the Student Workbook prompts students’ ideas about characters, asks them to comment on significant quotes, and to notice some of the essential techniques used by the author such as symbolism, allusions, themes, etc. in each of the chapters. I have created this resource for my own classes, and students love the meaningful format.

In addition, a comprehensive answer key is also provided for the teacher. You now have all the flexibility needed for your lesson plans with all the work provided.

More specifically, the Student Workbook contains (23 activity pages):

❒ An introductory activity and an Anticipation Guide.

❒ Chapter 1 focuses on characters, setting, castes, and meaningful questions.

❒ Work page on Castes from the novel making connections with the castes in

Hinduism.

❒ Chapters 2 & 3 focus on the novel’s historical illusions and important facts.

❒ A characterization chart.

❒ Chapters 3 & 4 focus on symbolism, religious allusion, characterization,

and important facts from the novel.

❒ Chapter 6 focuses on the novel’s conflicts, significant quotes, and important
facts.

❒ Review pages for chapters 1-6 with a focus on historical allusion, Huxley’s

warnings for the future, and the significance of setting and mood. (This is a

good quiz preparation)

❒ Chapter 7 focuses on important facts from the novel and characterization.

❒ Chapters 8 & 9 focus on characterization, Shakespearean allusions,

flashback techniques, important facts from the novel, and student inferencing.

❒ Chapters 10 & 11 focus on characterization, conflict, important facts from

the novel, and the different types of irony found in the novel.

❒ Chapters 12 & 13 focus on important facts from the novel, connections to

Shakespearean allusions and characterization.

❒ Chapters 14 & 15 focus on important facts from the novel, making

connections to significant quotes and allegorical (archetypal) characters in the

novel.

❒ Connections from Plato’s The Allegory of the Cave to Huxley’s characters and

situations. (With directions to a Ted Talk for further explanation)

❒ Making connections to a modern song for further analytic connections to both

the novel and Plato’s Allegory of the Cave.

❒ Themes and meaning activity to further the meaning of Huxley’s themes and

how they can relate to us today.

❒ Chapters 16 & 17 focus on the Pros and Cons of freedom, important

philosophical concepts from the novel, and allegorical messages in the novel.

❒ Chapter 18 focuses on important facts from the novel and their significance.

Students have the opportunity to infer their opinion of the ending with the

possibility of discussing the importance of mental health in society.

❒ Shakespearean allusions activity page with a focus on making connections with

John’s feelings.

❒ The Noble Savage activity page with an explanation of the concept. Students

are asked to consider the Noble Savage perspective to develop important

themes and messages in the novel.

❒ Predictions activity page where students are asked to infer Huxley’s possible

messages for our society today.

❒ Themes in Brave New World activity page where students are asked to develop

important themes from the novel.

This unit is now distance learning ready.

-Students may also complete the work using Google Slides.

This is a great accompaniment to any unit.

You may also be interested in the following products:

Thematic Poetry Unit: Editable

Death of a Salesman No Prep Unit

Frankenstein Bundle

Hamlet Bundle

Lord of the Flies No Prep Unit

Wuthering Heights Student Workbook

The Yellow Wallpaper No Prep Mini-Unit

It’s teaching made easy!

Total Pages
46 pages
Answer Key
Included
Teaching Duration
2 months


Wuthering Heights Student Workbook

Description

Wuthering Heights Student Workbook contains everything a teacher needs to teach Bronte’s novel. Instead of the boring question and answer format, the Student Workbook prompts students’ ideas about characters, asks them to comment on significant quotes, and to notice some of the essential techniques used by the author such as symbolism, allusions, themes, etc. in each of the chapters. I have created this resource for my own classes, and students love the meaningful format. Instead of writing information about themes, symbolism, characterization, etc. on separate sheets apart from the chapter questions, everything is integrated in a simplified way.

In addition, a comprehensive answer key is also provided for the teacher. You now have all of the flexibility needed for your lesson plans with all of the work provided for you.

More specifically, the Student Workbook contains work on (42 activity pages):

❒ Important information from each chapter

❒ Setting description and symbolism

❒ Characterization (you can see the characters develop as the students’ read)

❒ Gothic elements

❒ Symbolism

❒ Themes

❒ Supernatural occurrences

❒ Significant quotes

❒ Narration

❒ Allusions

❒ Sociogram (to show characters’ relationships)

❒ Inferencing questions to further students’ understanding

❒ Family tree (to help students remember who is who)

❒ Conflicts

❒ Literary techniques used by the author

❒ Characterization chart

Please see the product preview for more information.

This resource includes 84 pages in total. Please see the preview for further details.

You may also be interested in the following products:

Thematic Poetry Unit: Editable
Brave New World Student Notebook

Death of a Salesman No Prep Unit

Frankenstein No Prep Unit

Hamlet No Prep Unit

Lord of the Flies No Prep Unit

Much Ado About Nothing No Prep Unit

Romeo and Juliet No Prep Unit

The Yellow Wallpaper No Prep Mini-Unit

It’s teaching made easy!

Total Pages
84 pages
Answer Key
Included
Teaching Duration
2 months


The Giver Game Bundle for Chapter Review

Description

The Giver Game Bundle – A perfect addition to any novel unit!

According to research, using games when teaching increases student participation, comprehension, as well as fostering emotional and social learning.

Today’s 21st- century student needs to be fully engaged in learning to gain knowledge and then apply it in meaningful ways. Many teachers find that traditional comprehension questions are not engaging and often do not reinforce understanding. Both teacher and student often find answering the traditional chapter questions tedious and uninteresting.   

Help your students fully engage with Lois Lowry’s “The Giver” by incorporating these short, fun games into your unit.  

Each game includes quality questions that check the student’s understanding and are varied to include:  

❒ Important vocabulary and terms

❒ Symbolism

❒ Irony

❒ Foreshadow

❒ Literary elements

❒ Plot 

❒ Characters

❒ Themes

❒ Quotes

❒ Everything you would ask in traditional comprehension questions

The breakout rooms include clues and answer keys for the teacher. The teacher can give students hints if they struggle in their quests.

The games created are interactive, engaging, and varied to maintain student interest. Each game includes a different theme with different challenges. Some games have game-show quiz-style questions, while others are like mini breakout rooms. Even better, the games require no preparation for the teacher. Other than an internet connection, nothing else is required! Merely share the game link with students, and they’re off to work independently. The games also inform students of the correct answer to all questions, so they will learn the necessary information before moving on to subsequent material.

Students can play these games as a group or individually. Create a class challenge to see who can complete the games in less time. The possibilities are endless! These games are also a great way to engage students in learning online.

The activities will take 5 to 20 minutes, depending on the game and the student’s abilities.  

I love doing this activity at the beginning of my lessons to review the previous chapter, facilitating discussions and class activities.

The bundle includes  23 games and 320 questions in total!

The games can be played on any PC, laptop or tablet, Smartphone, Mac, or Chromebook. Anything that can access the internet can be used to access the games.  

Check out this free sample from Chapter 1

You may also be interested in the following products:

❒ The Chrysalids Game Bundle

The Outsiders Game Bundle

❒ Check out my other Interactive Games

❒ Analyze This!

❒ Short Story Bundle

❒ I Have, Who Has? Game for Teaching Figurative Language & Poetry

❒ ELA Literature Study Unit

❒ Figurative Language & Poetic Devices Jeopardy

It’s teaching made easy!

Total Pages
21 games
Answer Key
Does not apply
Teaching Duration
N/A


The Outsiders Chapter Review Game Bundle

Description

The Outsiders Game Bundle – A perfect addition to any novel unit!

According to research, using games when teaching increases student participation, comprehension, as well as fostering emotional and social learning.

Today’s 21st- century student needs to be fully engaged in learning to gain knowledge and then apply it in meaningful ways. Many teachers find that traditional comprehension questions are not engaging and often do not reinforce understanding. Both teacher and student often find answering the traditional chapter questions tedious and uninteresting.   

Help your students become fully engaged with S.E. Hinton’s”The Outsiders” by incorporating these short, fun games into your unit.  

Each game includes quality questions that check the student’s understanding and are varied to include:  

❒ Important vocabulary and terms

❒ Symbolism

❒ Irony

❒ Foreshadow

❒ Literary elements

❒ Plot 

❒ Characters

❒ Themes

❒ Quotes

❒ Everything you would ask in traditional comprehension questions

The Bundle also includes a BONUS GAME on Robert Frost’s poem “Nothing Gold Can Stay.” (Only available in the bundle)

The breakout rooms include clues and answer keys for the teacher. The teacher can give students hints if they struggle in their quests.

The games created are interactive, engaging, and varied to maintain student interest. Each game includes a different theme with different challenges. Some games have game-show quiz-style questions, while others are like mini breakout rooms. Even better, the games require no preparation for the teacher. Other than an internet connection, nothing else is required! Merely share the game link with students, and they’re off to work independently. The games also inform students of the correct answer to all questions, so they will learn the necessary information before moving on to subsequent material.

Students can play these games as a group or individually. Create a class challenge to see who can complete the games in less time. The possibilities are endless! These games are also a great way to engage students in learning online.

The activities will take 5 to 20 minutes, depending on the game and the student’s abilities.  

I love doing this activity at the beginning of my lessons to review the previous chapter, facilitating discussions and class activities.

The bundle includes 206 questions in total!

The games can be played on any PC, laptop or tablet, Smartphone, Mac, or Chromebook. Anything that can access the internet can be used to access the games.  

Check out this free sample from Chapter 1

You may also be interested in the following products:

❒ The Chrysalids Game Bundle

❒ Check out my other Interactive Games

❒ Analyze This!

❒ Short Story Bundle

❒ I Have, Who Has? Game for Teaching Figurative Language & Poetry

❒ ELA Literature Study Unit

❒ Figurative Language & Poetic Devices Jeopardy

It’s teaching made easy!

Total Pages
13 games and 206 questions
Answer Key
Does not apply
Teaching Duration
N/A


The Chrysalids Game Bundle

Description

The Chrysalids Game Bundle – A perfect addition to any novel unit!

According to research, using games when teaching increases student participation, comprehension, as well as fostering emotional and social learning.

Today’s 21st- century student needs to be fully engaged in learning to gain knowledge and then apply it in meaningful ways. Many teachers find that traditional comprehension questions are not engaging and often do not reinforce understanding. Both teacher and student often find answering the traditional chapter questions tedious and uninteresting.   

Help your students become fully engaged with John Wyndham’s “The Chrysalids” by incorporating these short, fun games into your unit.  

Each game includes quality questions that check the student’s understanding and are varied to include:  

  • Important vocabulary and terms
  • Symbolism
  • Irony
  • Foreshadow
  • Literary elements
  • Plot 
  • Characters
  • Quotes
  • Everything you would ask in traditional comprehension questions

The breakout rooms include clues and answer keys for the teacher. The teacher can give students hints if they struggle in their quests.

The games created are interactive, engaging, and varied to maintain student interest. Each game includes a different theme with different challenges. Some games have game-show quiz-style questions, while others are like mini breakout rooms. Even better, the games require no preparation for the teacher. Other than an internet connection, nothing else is required! Merely share the game link with students, and they’re off to work independently. The games also inform students of the correct answer to all questions, so they will learn the necessary information before moving on to subsequent material.

Students can play these games as a group or individually. Create a class challenge to see who can complete the games in less time. The possibilities are endless! These games are also a great way to engage students in learning online.

The activities will take 5 to 20 minutes, depending on the game and the student’s abilities.  

I love doing this activity at the beginning of my lessons to review the previous chapter, facilitating discussions and class activities.

The bundle includes 320 questions in total!

The games can be played on any PC, laptop or tablet, Smartphone, Mac, or Chromebook. Anything that can access the internet can be used to access the games.  

Check out this free sample from Chapter 1

You may also be interested in the following products:

❒ Check out my other Interactive Games

❒ Analyze This!

❒ Short Story Bundle

❒ I Have, Who Has? Game for Teaching Figurative Language & Poetry

❒ ELA Literature Study Unit

❒ Figurative Language & Poetic Devices Jeopardy

It’s teaching made easy!

Total Pages
18 games and 1 presentation
Answer Key
Does not apply
Teaching Duration
N/A


Frankenstein Bundle (Includes a digital version of activities)

Description

This Frankenstein bundle was created with the teacher and students in mind.

It contains the teacher lesson plans, two different workbooks (to suit different learning needs or to use with different groups), all evaluations for the unit, and comprehensive answer keys for all work.

Check out the individual bundle previews for more information.

FRANKENSTEIN UNIT – Complete with no prep for you.

This unit is created using the 1831 edition of the novel.

This unit has been created with the teacher in mind. The material is geared toward senior students with a focus on the construction of arguments. It also teaches the importance of historical context as well as literary allusions in the development of themes.

I am a strong believer that when students work with a specific purpose in mind, they become better learners. That’s why my units contain only quality and worthwhile activities. You will find no busy work here. Every lesson focuses on teaching students analytical and essay writing skills.

All of the thinking and planning are done for you. The lesson plans are detailed and comprehensive. The student guide is visually appealing, and so the teacher put effort where they need to be. The answer key is complete and detailed. All you need to do is to purchase this unit and photocopy it.

Take a look at the preview for more information.

The unit includes:

1) The Teacher Package

❒ contains 23 detailed lessons (60-90 minute lessons)

❒ leading discussion questions and skill-building activities (with detailed instructions for the teacher)

❒ important chapter notes on analysis

❒ the teacher package helps the teacher stay on task and stay organized because the planning has been done for you.

2) The Student Package (19 pages) – (A Google version is included for student activities)

❒ pre-reading activity

❒ study guide questions (*improved with more thinking questions for students)

❒ a fact sheet regarding the Prometheus myth

❒ activity on the use of nature in romantic literature

❒ an activity based on the symbols in the novel

❒ several activities that teach argument development

❒ activity on theme development

❒ an activity on characterization to bring about themes

3) A comprehensive answer key (32 pages)

❒ detailed answers to ALL student activities and work

❒ an annotated copy of the poem “The Rime of the Ancient Mariner” and activity answer key.

4) Also included:

❒ a PowerPoint introducing the novel’s historical context and the author

❒ a copy of “The Rime of the Ancient Mariner.”

5) Various evaluations are also included: ALL EVALUATIONS ARE IN WORD DOCUMENTS to MODIFY FOR CLASSROOM NEEDS.

❒ Test on letters 1-4 and chapters 1-10 (choice between multiple choice OR development questions)

❒ Test on chapters 11-18 (choice between multiple choice OR development questions)

❒ Unit evaluation (Choice between an essay (several different versions), a debate, a unit test – all work process is included)

ANSWER KEYS AND EVALUATION GRIDS ARE INCLUDED FOR ALL EVALUATIONS.

*As a bonus, I have included two automatic comment generators for Word documents (with drop-down boxes.)

Documents are downloaded as PDF files (except for evaluations)

The Frankenstein Workbook was created as a different way to learn from Mary Shelley’s novel. (1831 edition)

The Student Workbook has 30 pages that focus on themes, symbols, important quotes, characterization, romantic and gothic literature, biblical and literary allusions, and elements of the plot.

The format includes symbols to help guide students in theme development and allow them to build on characterization, symbolism, and meaningful allusions in the novel in a clear and more visual way.

PRODUCT CONTENT:

Student Workbook x1 (30 pages)

Answer Key x1

Copy of the Rime of the Ancient Mariner x1

Annotated copy of The Rime of the Ancient Mariner x1

Please note that this is a digital download in PDF format and that the pages are not editable.

WORKBOOK CONTENT:

❒ Background information

❒ Anticipation Guide and Introductory Activity

❒ Letters 1-4

❒ Chapters 1&2

❒ The Rime of the Ancient Mariner (allusion in the novel)

❒ Chapters 3, 4 & 5

❒ Chapters 6, 7 & 8

❒ Chapters 9 & 10

❒ Chapters 11 & 12

❒ An activity

❒ Supplementary activity – Nature in Romantic Literature

❒ Chapter 13 (activity)

❒ Chapters 14 & 15

❒ Chapter 16

❒ Chapters 17 & 18

❒ Chapter 19

❒ Chapters 20 &21

❒ Chapter 22

❒ Chapters 23 & 24`

❒ Activity on symbolism

❒ Activity on theme development

Paragraph Writing Activity in conjunction with Frankenstein

Very often, students have difficulty with the analysis process involved in literature. Where they not only have to analyze but now have to apply their newfound skills to a well-developed paragraph, some students become overwhelmed with the process.

This particular activity will focus on both the analysis and writing a paragraph using the PEEL method.

Paragraph writing and analysis are two essential components in essay writing. To facilitate this process, I have created a lesson where students can become more comfortable with the revision process by modelling the proper steps from beginning to end. The lesson includes modelling the writing process from understanding the topic to the final draft. See preview for details

This lesson can only be used after students have read chapter 19 of the novel Frankenstein.

FRANKENSTEIN NOTE-TAKING FOR CRITICAL THINKING

This thought-provoking resource encourages students to think critically about the novel to extend their knowledge of themes and how they are developed.  The package is a great alternative to the traditional comprehension questions usually assigned by teachers and invites students to think deeply about the materials read.  The instructional strategy used within these pages is similar to that of a “flipped classroom” created to further engage students in their learning.

Instead of traditional comprehension questions given after chapters, students are given guided note-taking sheets (in Google Docs) where they are prompted on what kind of information to focus on within each chapter. For example, some chapters rely heavily on symbol development while others focus more on character development.  Students will learn how to take effective notes and how to ask effective questions thus developing the novel’s themes.  The second part of the sheet requires students to extend their learning by participating in small group discussions where they learn how to ask Socratic questions, discuss important novel elements in guided discussions, and participate in creative activities to further investigate the characters’ motivations.

Each sheet prompts students on which information to focus their notes on and includes a group activity where students are encouraged to develop their own questions based on the chapters’ thematic focus to deepen their understanding of the intricacies of the novel and the literary elements used to develop themes.  This teaching strategy creates independent and responsible learners.  When students have completed their group work, a guided discussion with the entire class highlights different perspectives on how to analyze Shelley’s classic tale.  

All materials are available in Google Docs and are modifiable.

Students learn how to:

Be independent

Take good notes

Work in a group setting

Ask good questions

Be responsible in their learning

Analyze the novel

Become engaged in their learning

To think critically

Also included:

  • Success criteria, overall expectations, and an evaluation grid are included for teachers who want to evaluate the notes and the group discussions.
  • Peer and Self-Evaluation grids are included for students
  • Pacing guide for the teacher to help with planning

This resource also pairs well with my Frankenstein Unit and Frankenstein Workbook.

A total of 30 pages.

Check out the preview for a free sample – CLICK HERE FOR A FREE EXCERPT.

You may also be interested in the following products:

Thematic Poetry Unit: Editable

Brave New World Student Notebook

Death of a Salesman No Prep Unit

Hamlet Bundle

Lord of the Flies No Prep Unit

Poetry Unit for Senior Students

The Yellow Wallpaper No Prep Mini-Unit

It’s teaching made easy!

Total Pages

256 pages

Answer Key

Included with rubric

Teaching Duration

N/A


Hamlet Bundle (Digital resource)

Description

One entire month of planning done for you – I dare you to enjoy Shakespeare.

I love teaching Shakespeare’s plays, and I want you to love it too. I’ve been teaching and improving this unit for over ten years. All of the thinking has been done for you. I love annotating my plays and books. I’ve taken all of the annotations made in my play over the years and incorporated them into a guide to help you guide students and help students understand. Many people (including teachers) get overwhelmed with Shakespeare because of the language. This unit has been created with the student in mind. The activities are thorough, but simple enough for students to understand and enjoy the play.

This unit has everything a teacher needs to teach Hamlet. Just photocopy and teach. Seriously it’s that easy. There’s no longer a need for hours of research and piecing together bits of information and activity sheets you don’t know what to do with.

This is a complete unit, from scene summaries, important notes and annotations notes to help students understand what they are reading. I have also included an introduction to the play, a student guide, a teacher guide with detailed lesson plans, quizzes, a creative assignment, tests (all with answers and evaluation grids), and a comprehensive answer key. Everything has its place and teaches a specific skill.

The unit is appropriate for students in grades 10, 11 and 12.

The unit includes :

❒An attractive, interactive, multimedia PowerPoint presentation introducing the play (17 slides)

❒A Student Study Guide (with activities, Act, and scene questions…) and various activities (16 pages)

❒Study Questions are available in two different formats – Print saver (with all questions on one page – students write their answers on a separate sheet) and Long Form (Where space is provided for students to write their answers directly on the question sheet)

❒A Teacher Guide (with detailed, comprehensive lessons, unit plan, and additional notes to guide students.) -9 pages and 17 complete lessons. The teacher Guide includes journal and discussion prompts and list of speaking roles if reading out loud in class)to help with time management and organization.

❒18 pages of comprehensive scene summaries and important notes for each scene (annotations for each scene) ***THIS IS A TEACHER FAVORITE!

A creative Hamlet Guess Who? Game to help students understand the characters. (What’s fun about this game is that it can be played from the beginning of the play right to the end, and students’ answers will change depending on the act they are reading.) LOTS OF FUN!

❒A comprehensive answer key for all questions and activities. (24 pages)

❒Comprehension quiz on Acts 1 and 2 in Word format for easy modifications (with evaluation grid) and answer key.

❒Option 1: Mid-play evaluation – The Parody – creative writing and analysis (in Word format for easy modifications – with evaluation grid)

❒Option 2: Mid-play evaluation – The Parody – a creative group presentation (Only available in PDF format)

❒Summary guide (highlighting the significant events from each scene with important analytical information) – Throughout my years of teaching this play, I have amounted excellent notes and annotations, listing the most significant actions throughout each scene. I have retyped these annotations to help you teach the play, so your students will understand it (and so will you). (18 pages)

❒The culminating evaluation includes three different versions of the final unit test with an evaluation grid and answer key (in Word for easy modifications)

Includes a total of 115 pages.

This resource has been created as a substitute for the traditional “questions and answers” method we are used to. As teachers, our goal is to make sure students understand the important elements of the play, but we also want to engage them in a “hands-on” fashion.

Studies demonstrate that Sketch noting and doodling help students retain information and understand concepts better than simply answering questions.

This resource allows students to complete notes during the reading process and use the images and heading provided to help them know what the focus should be on.

This is also an excellent study and review tool.

Included in this resource are:

❒a note-taking page for every scene in the play

❒a note-taking page for every soliloquy in the play

❒a comprehensive answer key for all scenes and soliloquies

This resource now has a new format. Please note that MOST evaluations are still available in Word format for easy modifications.

You may also be interested in the following products:

Thematic Poetry Unit: Editable

Brave New World Student Notebook

Frankenstein Bundle

Hamlet No Prep Unit

Much Ado About Nothing No Prep Unit

Romeo and Juliet No Prep Unit

Wuthering Heights Student Workbook

It’s teaching made easy!

Total Pages
163 pages
Answer Key
Included with rubric
Teaching Duration
N/A


The Chrysalids- Chapter 17 Review Game

Description

The Chrysalids Game for Chapter 17 is the perfect addition to any novel unit!  Students answer questions about important concepts and information from the novel in a Robotics-themed game that is sure to engage even the most reluctant learner.  

According to research, using games when teaching increases student participation, comprehension, as well as fostering emotional and social learning.

Today’s 21st- century student needs to be fully engaged in learning to gain knowledge and then apply it in meaningful ways. Many teachers find that traditional comprehension questions are not engaging and often do not reinforce understanding. Both teacher and student often find answering the traditional chapter questions tedious and uninteresting.   

Help your students become fully engaged with John Wyndham’s “The Chrysalids” by incorporating these short, fun games into your unit.  

This game is also available as a bundle to save you time and money. Check out the bundle and where games for every chapter in the novel are included. Click here.

The game includes 15 quality questions that check the student’s understanding and are varied to include: 

  • Important vocabulary and terms
  • Symbolism
  • Irony
  • Foreshadow
  • Literary elements
  • Plot 
  • Characters
  • Quotes
  • Everything you would ask in traditional comprehension questions

The games created are interactive, engaging, and varied to maintain student interest. Each game includes a different theme with different challenges. Some games have game-show quiz-style questions, while others are like mini breakout rooms. Even better, the games require no preparation for the teacher. Other than an internet connection, nothing else is required! Merely share the game link with students, and they’re off to work on their own. The games also inform students of the correct answer to all questions, so they will learn the necessary information before moving on to subsequent material.

Students can play these games as a group or individually. Create a class challenge to see who can complete the games in less time. The possibilities are endless! These games are also a great way to engage students in learning online.

The activities will take 5 to 10  minutes, depending on the game and the student’s abilities.

I love doing this activity at the beginning of my lessons to review the previous chapter, facilitating discussions and class activities.

The games can be played on any PC, laptop or tablet, Smartphone, Mac, or Chromebook. Anything that can access the internet can be used to access the games. 

Check out this free sample from Chapter 1

You may also be interested in the following products:

❒ Check out my other Interactive Games

❒ Analyze This!

❒ Short Story Bundle

❒ I Have, Who Has? Game for Teaching Figurative Language & Poetry

❒ ELA Literature Study Unit

❒ Figurative Language & Poetic Devices Jeopardy

It’s teaching made easy!

Total Pages
1 Interactive Game
Answer Key
Does not apply
Teaching Duration
N/A


The Chrysalids- Chapter 16 Review Game

Description

The Chrysalids Game for Chapter 16 is the perfect addition to any novel unit!  Students answer questions about important concepts and information from the novel in a Galaxy-themed game that is sure to engage even the most reluctant learner.  

According to research, using games when teaching increases student participation, comprehension, as well as fostering emotional and social learning.

Today’s 21st- century student needs to be fully engaged in learning to gain knowledge and then apply it in meaningful ways. Many teachers find that traditional comprehension questions are not engaging and often do not reinforce understanding. Both teacher and student often find answering the traditional chapter questions tedious and uninteresting.   

Help your students become fully engaged with John Wyndham’s “The Chrysalids” by incorporating these short, fun games into your unit.  

This game is also available as a bundle to save you time and money. Check out the bundle and where games for every chapter in the novel are included. Click here.

The game includes 14 quality questions that check the student’s understanding and are varied to include:  

  • Important vocabulary and terms
  • Symbolism
  • Irony
  • Foreshadow
  • Literary elements
  • Plot 
  • Characters
  • Quotes
  • Everything you would ask in traditional comprehension questions

The games created are interactive, engaging, and varied to maintain student interest. Each game includes a different theme with different challenges. Some games have game-show quiz-style questions, while others are like mini breakout rooms. Even better, the games require no preparation for the teacher. Other than an internet connection, nothing else is required! Merely share the game link with students, and they’re off to work on their own. The games also inform students of the correct answer to all questions, so they will learn the necessary information before moving on to subsequent material.

Students can play these games as a group or individually. Create a class challenge to see who can complete the games in less time. The possibilities are endless! These games are also a great way to engage students in learning online.

The activities will take 5 to 10  minutes, depending on the game and the student’s abilities.

I love doing this activity at the beginning of my lessons to review the previous chapter, facilitating discussions and class activities.

The games can be played on any PC, laptop or tablet, Smartphone, Mac, or Chromebook. Anything that can access the internet can be used to access the games. 

Check out this free sample from Chapter 1

You may also be interested in the following products:

❒ Check out my other Interactive Games

❒ Analyze This!

❒ Short Story Bundle

❒ I Have, Who Has? Game for Teaching Figurative Language & Poetry

❒ ELA Literature Study Unit

❒ Figurative Language & Poetic Devices Jeopardy

It’s teaching made easy!

Total Pages
1 Interactive Game
Answer Key
Does not apply
Teaching Duration
N/A


The Giver Chapter 20 Breakout Style Review Game

Description

The Giver Review Game for Chapter 20 is the perfect addition to any novel unit!

According to research, using games when teaching increases student participation, comprehension, as well as fostering emotional and social learning.

Today’s 21st- century student needs to be fully engaged in learning to gain knowledge and then apply it in meaningful ways. Many teachers find that traditional comprehension questions are not engaging and often do not reinforce understanding. Both teacher and student often find answering the traditional chapter questions tedious and uninteresting.   

Help your students fully engage with Lois Lowry’s “The Giver” by incorporating these short, fun games into your unit.  

The review game for chapter 20 includes 22 quality and varied questions that reinforce students’ understanding.  Questions asked are based on:  

❒ Symbolism

❒ Irony

❒ Foreshadow

❒ Literary elements

❒ Plot 

❒ Characters

❒ Themes

❒ Quotes

❒ Everything you would ask in traditional comprehension questions

Students will answer questions to review the chapter in this Fair Breakout Game.  Answer the questions correctly, dunk a clown, win a game booth-style horse race, beat the timer, and find the answers in a spooky mystery room. With every room, students win a stuffed animal they add to their fair map.  Collect them all and breakout out of the fair.  Everyone wins when they are learning and having fun!

This carnival-themed breakout review game provides a teacher guide and answer key.

The games created are interactive, engaging, and varied to maintain student interest. Each game includes a different theme with different challenges. Some games have game-show quiz-style questions, while others are like mini breakout rooms. Even better, the games require no preparation for the teacher. Other than an internet connection, nothing else is required! Merely share the game link with students, and they’re off to work independently. The games also inform students of the correct answer to all questions, so they will learn the necessary information before moving on to subsequent material.

Students can play these games as a group or individually. Create a class challenge to see who can complete the games in less time. The possibilities are endless! These games are also a great way to engage students in learning online.

The activities will take 10 to 20 minutes, depending on the game and the student’s abilities.

I love doing this activity at the beginning of my lessons to review the previous chapter, facilitating discussions and class activities.

The games can be played on any PC, laptop or tablet, Smartphone, Mac, or Chromebook. Anything that can access the internet can be used to access the games.  

You may also be interested in the following products:

❒ The Chrysalids Game Bundle

The Outsiders Game Bundle

❒ Check out my other Interactive Games

❒ Analyze This!

❒ Short Story Bundle

❒ I Have, Who Has? Game for Teaching Figurative Language & Poetry

❒ ELA Literature Study Unit

❒ Figurative Language & Poetic Devices Jeopardy

It’s teaching made easy!

Total Pages
22 questions and 1 game
Answer Key
Does not apply
Teaching Duration
N/A


The Giver Chapter 19 Review Game

Description

The Giver Review Game for Chapter 19 is the perfect addition to any novel unit!

According to research, using games when teaching increases student participation, comprehension, as well as fostering emotional and social learning.

Today’s 21st- century student needs to be fully engaged in learning to gain knowledge and then apply it in meaningful ways. Many teachers find that traditional comprehension questions are not engaging and often do not reinforce understanding. Both teacher and student often find answering the traditional chapter questions tedious and uninteresting.   

Help your students fully engage with Lois Lowry’s “The Giver” by incorporating these short, fun games into your unit.  

The review game for chapter 19 includes 10 quality and varied questions that reinforce students’ understanding.  Questions asked are based on:  

❒ Symbolism

❒ Irony

❒ Foreshadow

❒ Literary elements

❒ Plot 

❒ Characters

❒ Themes

❒ Quotes

❒ Everything you would ask in traditional comprehension questions

Students answer questions to review the chapter in this Bowling-style game.   Answer the questions correctly to get a strike.  Answer incorrectly, and your ball will go into the gutter. Everyone wins when they are learning and having fun!

The games created are interactive, engaging, and varied to maintain student interest. Each game includes a different theme with different challenges. Some games have game-show quiz-style questions, while others are like mini breakout rooms. Even better, the games require no preparation for the teacher. Other than an internet connection, nothing else is required! Merely share the game link with students, and they’re off to work independently. The games also inform students of the correct answer to all questions, so they will learn the necessary information before moving on to subsequent material.

Students can play these games as a group or individually. Create a class challenge to see who can complete the games in less time. The possibilities are endless! These games are also a great way to engage students in learning online.

The activities will take 5 to 10 minutes, depending on the game and the student’s abilities.

I love doing this activity at the beginning of my lessons to review the previous chapter, facilitating discussions and class activities.

The games can be played on any PC, laptop or tablet, Smartphone, Mac, or Chromebook. Anything that can access the internet can be used to access the games.  

You may also be interested in the following products:

❒ The Chrysalids Game Bundle

The Outsiders Game Bundle

❒ Check out my other Interactive Games

❒ Analyze This!

❒ Short Story Bundle

❒ I Have, Who Has? Game for Teaching Figurative Language & Poetry

❒ ELA Literature Study Unit

❒ Figurative Language & Poetic Devices Jeopardy

It’s teaching made easy!

Total Pages
10 questions and 1 game
Answer Key
Does not apply
Teaching Duration
N/A


The Giver Chapter 18 Review Game

Description

The Giver Review Game for Chapter 18 is the perfect addition to any novel unit!

According to research, using games when teaching increases student participation, comprehension, as well as fostering emotional and social learning.

Today’s 21st- century student needs to be fully engaged in learning to gain knowledge and then apply it in meaningful ways. Many teachers find that traditional comprehension questions are not engaging and often do not reinforce understanding. Both teacher and student often find answering the traditional chapter questions tedious and uninteresting.   

Help your students fully engage with Lois Lowry’s “The Giver” by incorporating these short, fun games into your unit.  

The review game for chapter 18 includes 10 quality and varied questions that reinforce students’ understanding.  Questions asked are based on:  

❒ Symbolism

❒ Irony

❒ Foreshadow

❒ Literary elements

❒ Plot 

❒ Characters

❒ Themes

❒ Quotes

❒ Everything you would ask in traditional comprehension questions

Students will answer questions to review the chapter in this Houe of Cards game.   Answer the questions correctly and build a house of cards.  Answer incorrectly, and see your house crumble.  Everyone wins when they are learning and having fun!

Help your students fully engage with Lois Lowry’s “The Giver” by incorporating these short, fun games into your unit.  

The review game for chapter 16 includes 13 quality and varied questions that reinforce students’ understanding.  Questions asked are based on:  

❒ Symbolism

❒ Irony

❒ Foreshadow

❒ Literary elements

❒ Plot 

❒ Characters

❒ Themes

❒ Quotes

❒ Everything you would ask in traditional comprehension questions

Blast off to Mars by answering questions to review the chapter correctly.  Answer incorrectly, and you will get lost in space.  Everyone wins when they are learning and having fun!

The games created are interactive, engaging, and varied to maintain student interest. Each game includes a different theme with different challenges. Some games have game-show quiz-style questions, while others are like mini breakout rooms. Even better, the games require no preparation for the teacher. Other than an internet connection, nothing else is required! Merely share the game link with students, and they’re off to work independently. The games also inform students of the correct answer to all questions, so they will learn the necessary information before moving on to subsequent material.

Students can play these games as a group or individually. Create a class challenge to see who can complete the games in less time. The possibilities are endless! These games are also a great way to engage students in learning online.

The activities will take 5 to 10 minutes, depending on the game and the student’s abilities.

I love doing this activity at the beginning of my lessons to review the previous chapter, facilitating discussions and class activities.

The games can be played on any PC, laptop or tablet, Smartphone, Mac, or Chromebook. Anything that can access the internet can be used to access the games.  

You may also be interested in the following products:

❒ The Chrysalids Game Bundle

The Outsiders Game Bundle

❒ Check out my other Interactive Games

❒ Analyze This!

❒ Short Story Bundle

❒ I Have, Who Has? Game for Teaching Figurative Language & Poetry

❒ ELA Literature Study Unit

❒ Figurative Language & Poetic Devices Jeopardy

It’s teaching made easy!

Total Pages
10 questions and 1 game
Answer Key
Does not apply
Teaching Duration
N/A


The Giver Chapter 17 Review Game

Description

The Giver Review Game for Chapter 17 is the perfect addition to any novel unit!

According to research, using games when teaching increases student participation, comprehension, as well as fostering emotional and social learning.

Today’s 21st- century student needs to be fully engaged in learning to gain knowledge and then apply it in meaningful ways. Many teachers find that traditional comprehension questions are not engaging and often do not reinforce understanding. Both teacher and student often find answering the traditional chapter questions tedious and uninteresting.   

Help your students fully engage with Lois Lowry’s “The Giver” by incorporating these short, fun games into your unit.  

The review game for chapter 17 includes 15 quality and varied questions that reinforce students’ understanding.  Questions asked are based on:  

❒ Symbolism

❒ Irony

❒ Foreshadow

❒ Literary elements

❒ Plot 

❒ Characters

❒ Themes

❒ Quotes

❒ Everything you would ask in traditional comprehension questions

Students will answer questions to review the chapter in this Invaders arcade-style game.  Answer correctly and dispose of the space invaders, and save the universe. Everyone wins when they are learning and having fun!

Help your students fully engage with Lois Lowry’s “The Giver” by incorporating these short, fun games into your unit.  

The review game for chapter 16 includes 13 quality and varied questions that reinforce students’ understanding.  Questions asked are based on:  

❒ Symbolism

❒ Irony

❒ Foreshadow

❒ Literary elements

❒ Plot 

❒ Characters

❒ Themes

❒ Quotes

❒ Everything you would ask in traditional comprehension questions

Blast off to Mars by answering questions to review the chapter correctly.  Answer incorrectly, and you will get lost in space.  Everyone wins when they are learning and having fun!

The games created are interactive, engaging, and varied to maintain student interest. Each game includes a different theme with different challenges. Some games have game-show quiz-style questions, while others are like mini breakout rooms. Even better, the games require no preparation for the teacher. Other than an internet connection, nothing else is required! Merely share the game link with students, and they’re off to work independently. The games also inform students of the correct answer to all questions, so they will learn the necessary information before moving on to subsequent material.

Students can play these games as a group or individually. Create a class challenge to see who can complete the games in less time. The possibilities are endless! These games are also a great way to engage students in learning online.

The activities will take 5 to 10 minutes, depending on the game and the student’s abilities.

I love doing this activity at the beginning of my lessons to review the previous chapter, facilitating discussions and class activities.

The games can be played on any PC, laptop or tablet, Smartphone, Mac, or Chromebook. Anything that can access the internet can be used to access the games.  

You may also be interested in the following products:

❒ The Chrysalids Game Bundle

The Outsiders Game Bundle

❒ Check out my other Interactive Games

❒ Analyze This!

❒ Short Story Bundle

❒ I Have, Who Has? Game for Teaching Figurative Language & Poetry

❒ ELA Literature Study Unit

❒ Figurative Language & Poetic Devices Jeopardy

It’s teaching made easy!

Total Pages
15 questions and 1 game
Answer Key
Does not apply
Teaching Duration
N/A


The Giver Chapter 16 Review Game

Description

The Giver Review Game for Chapter 16 is the perfect addition to any novel unit!

According to research, using games when teaching increases student participation, comprehension, as well as fostering emotional and social learning.

Today’s 21st- century student needs to be fully engaged in learning to gain knowledge and then apply it in meaningful ways. Many teachers find that traditional comprehension questions are not engaging and often do not reinforce understanding. Both teacher and student often find answering the traditional chapter questions tedious and uninteresting.   

Help your students fully engage with Lois Lowry’s “The Giver” by incorporating these short, fun games into your unit.  

The review game for chapter 16 includes 13 quality and varied questions that reinforce students’ understanding.  Questions asked are based on:  

❒ Symbolism

❒ Irony

❒ Foreshadow

❒ Literary elements

❒ Plot 

❒ Characters

❒ Themes

❒ Quotes

❒ Everything you would ask in traditional comprehension questions

Blast off to Mars by answering questions to review the chapter correctly.  Answer incorrectly, and you will get lost in space.  Everyone wins when they are learning and having fun!

The games created are interactive, engaging, and varied to maintain student interest. Each game includes a different theme with different challenges. Some games have game-show quiz-style questions, while others are like mini breakout rooms. Even better, the games require no preparation for the teacher. Other than an internet connection, nothing else is required! Merely share the game link with students, and they’re off to work independently. The games also inform students of the correct answer to all questions, so they will learn the necessary information before moving on to subsequent material.

Students can play these games as a group or individually. Create a class challenge to see who can complete the games in less time. The possibilities are endless! These games are also a great way to engage students in learning online.

The activities will take 5 to 10 minutes, depending on the game and the student’s abilities.

I love doing this activity at the beginning of my lessons to review the previous chapter, facilitating discussions and class activities.

The games can be played on any PC, laptop or tablet, Smartphone, Mac, or Chromebook. Anything that can access the internet can be used to access the games.  

You may also be interested in the following products:

❒ The Chrysalids Game Bundle

The Outsiders Game Bundle

❒ Check out my other Interactive Games

❒ Analyze This!

❒ Short Story Bundle

❒ I Have, Who Has? Game for Teaching Figurative Language & Poetry

❒ ELA Literature Study Unit

❒ Figurative Language & Poetic Devices Jeopardy

It’s teaching made easy!

Total Pages
13 questions and 1 game
Answer Key
Does not apply
Teaching Duration
N/A


The Giver Chapter 15 Review Game

Description

The Giver Review Game for Chapter 15 is the perfect addition to any novel unit!

According to research, using games when teaching increases student participation, comprehension, as well as fostering emotional and social learning.

Today’s 21st- century student needs to be fully engaged in learning to gain knowledge and then apply it in meaningful ways. Many teachers find that traditional comprehension questions are not engaging and often do not reinforce understanding. Both teacher and student often find answering the traditional chapter questions tedious and uninteresting.   

Help your students fully engage with Lois Lowry’s “The Giver” by incorporating these short, fun games into your unit.  

The review game for chapter 15 includes 6 quality and varied questions that reinforce students’ understanding.  Questions asked are based on:  

❒ Symbolism

❒ Irony

❒ Foreshadow

❒ Literary elements

❒ Plot 

❒ Characters

❒ Themes

❒ Quotes

❒ Everything you would ask in traditional comprehension questions

Students will answer questions to review the chapter in this fun color-pixel-style game. Everyone wins when they are learning and having fun!

The games created are interactive, engaging, and varied to maintain student interest. Each game includes a different theme with different challenges. Some games have game-show quiz-style questions, while others are like mini breakout rooms. Even better, the games require no preparation for the teacher. Other than an internet connection, nothing else is required! Merely share the game link with students, and they’re off to work independently. The games also inform students of the correct answer to all questions, so they will learn the necessary information before moving on to subsequent material.

Students can play these games as a group or individually. Create a class challenge to see who can complete the games in less time. The possibilities are endless! These games are also a great way to engage students in learning online.

The activities will take 5 to 10 minutes, depending on the game and the student’s abilities.

I love doing this activity at the beginning of my lessons to review the previous chapter, facilitating discussions and class activities.

The games can be played on any PC, laptop or tablet, Smartphone, Mac, or Chromebook. Anything that can access the internet can be used to access the games.  

You may also be interested in the following products:

❒ The Chrysalids Game Bundle

The Outsiders Game Bundle

❒ Check out my other Interactive Games

❒ Analyze This!

❒ Short Story Bundle

❒ I Have, Who Has? Game for Teaching Figurative Language & Poetry

❒ ELA Literature Study Unit

❒ Figurative Language & Poetic Devices Jeopardy

It’s teaching made easy!

Total Pages
6 questions and 1 game
Answer Key
Does not apply
Teaching Duration
N/A


FREE LANGUAGE ARTS LESSON – “Macbeth Creative Writing Activities Fun FREEBIE”

by Brilliantly Lit
9th – 12th Grade


Students will explore Shakespeare’s Macbeth in a challenging, fun fashion with these 10 creative writing activities. The found poetry exercise might prove to be students’ favorite. I tell my students it is called dictatorship poetry! The activity allows them to absorb a tiny taste of what it might be like to live in a society, like Macbeth’s Scotland, where the ability to freely select words is restricted by fear. Making found poetry about the play within a time limit, arranging ONLY the words on the page provided, gives them this taste. The activities here are included in a resource of 70 Macbeth activities: Macbeth Games and Activities

Set up: you need to photocopy the dictatorship poetry page for everyone. A pair of scissors are required for each table.

I usually ask the students to snip and arrange the words on their desk top. If you supply paper and glue sticks, they can stick on their words and afterwards place their creations on the wall for all to admire.

You could show the examples (included in the resource) on your screen if any students are at all confused as to what the activity entails.

Process: the found poetry activity takes anywhere between 35-55 minutes.

The other writing games are just as much fun, but most only take about 10 minutes and are wonderful ways to finish a class.

There is everything you need to teach Macbeth in this money saving bundle:

Macbeth Bundle

A sprinkling of other Brilliantly Lit Shakespeare resources:

Shakespeare Poster Bundle

Macbeth Board Game

Romeo & Juliet activity: what if?

The Tempest: quizzes, test and activities

Hamlet Board Game

Click HERE to make yourself a follower, you will receive notification of new resources and SAVE 50% off for the first 48 hours.

If your students enjoy the resource, I would be very grateful if you could review it afterwards.
https://www.teacherspayteachers.com/Product/Macbeth-Creative-Writing-Activities-Fun-FREEBIE-4185588

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The Giver Chapter 14 Review Game

Description

The Giver Review Game for Chapter 14 is the perfect addition to any novel unit!

According to research, using games when teaching increases student participation, comprehension, as well as fostering emotional and social learning.

Today’s 21st- century student needs to be fully engaged in learning to gain knowledge and then apply it in meaningful ways. Many teachers find that traditional comprehension questions are not engaging and often do not reinforce understanding. Both teacher and student often find answering the traditional chapter questions tedious and uninteresting.   

Help your students fully engage with Lois Lowry’s “The Giver” by incorporating these short, fun games into your unit.  

The review game for chapter 14 includes 22 quality and varied questions that reinforce students’ understanding.  Questions asked are based on:  

❒ Symbolism

❒ Irony

❒ Foreshadow

❒ Literary elements

❒ Plot 

❒ Characters

❒ Themes

❒ Quotes

❒ Everything you would ask in traditional comprehension questions

Students will answer questions to review the chapter and win the swimming competition.  Answer correctly and stay ahead of the pack; fall behind, and you’ll make a big splash.  Everyone wins when they are learning and having fun!

The games created are interactive, engaging, and varied to maintain student interest. Each game includes a different theme with different challenges. Some games have game-show quiz-style questions, while others are like mini breakout rooms. Even better, the games require no preparation for the teacher. Other than an internet connection, nothing else is required! Merely share the game link with students, and they’re off to work independently. The games also inform students of the correct answer to all questions, so they will learn the necessary information before moving on to subsequent material.

Students can play these games as a group or individually. Create a class challenge to see who can complete the games in less time. The possibilities are endless! These games are also a great way to engage students in learning online.

The activities will take 5 to 10 minutes, depending on the game and the student’s abilities.

I love doing this activity at the beginning of my lessons to review the previous chapter, facilitating discussions and class activities.

The games can be played on any PC, laptop or tablet, Smartphone, Mac, or Chromebook. Anything that can access the internet can be used to access the games.  

You may also be interested in the following products:

❒ The Chrysalids Game Bundle

The Outsiders Game Bundle

❒ Check out my other Interactive Games

❒ Analyze This!

❒ Short Story Bundle

❒ I Have, Who Has? Game for Teaching Figurative Language & Poetry

❒ ELA Literature Study Unit

❒ Figurative Language & Poetic Devices Jeopardy

It’s teaching made easy!

Total Pages
22 questions and 1 game
Answer Key
Does not apply
Teaching Duration
N/A


The Giver Chapter 13 Breakout Style Review Game

Description

The Giver Review Game for Chapter 13 is the perfect addition to any novel unit!

According to research, using games when teaching increases student participation, comprehension, as well as fostering emotional and social learning.

Today’s 21st- century student needs to be fully engaged in learning to gain knowledge and then apply it in meaningful ways. Many teachers find that traditional comprehension questions are not engaging and often do not reinforce understanding. Both teacher and student often find answering the traditional chapter questions tedious and uninteresting.   

Help your students fully engage with Lois Lowry’s “The Giver” by incorporating these short, fun games into your unit.  

The review game for chapter 13 includes 16 quality and varied questions that reinforce students’ understanding.  Questions asked are based on:  

❒ Symbolism

❒ Irony

❒ Foreshadow

❒ Literary elements

❒ Plot 

❒ Characters

❒ Themes

❒ Quotes

❒ Everything you would ask in traditional comprehension questions

Students will answer questions correctly to find their way through various challenges in this breakout-style game.  Students will solve mysteries, find clues, complete challenges, and answer questions to review the novel.   Everyone wins when they are learning and having fun!

This Horror-themed breakout review game provides a teacher guide and answer key.

The games created are interactive, engaging, and varied to maintain student interest. Each game includes a different theme with different challenges. Some games have game-show quiz-style questions, while others are like mini breakout rooms. Even better, the games require no preparation for the teacher. Other than an internet connection, nothing else is required! Merely share the game link with students, and they’re off to work independently. The games also inform students of the correct answer to all questions, so they will learn the necessary information before moving on to subsequent material.

Students can play these games as a group or individually. Create a class challenge to see who can complete the games in less time. The possibilities are endless! These games are also a great way to engage students in learning online.

The activities will take 10 to 20 minutes, depending on the game and the student’s abilities.

I love doing this activity at the beginning of my lessons to review the previous chapter, facilitating discussions and class activities.

The games can be played on any PC, laptop or tablet, Smartphone, Mac, or Chromebook. Anything that can access the internet can be used to access the games.  

You may also be interested in the following products:

❒ The Chrysalids Game Bundle

The Outsiders Game Bundle

❒ Check out my other Interactive Games

❒ Analyze This!

❒ Short Story Bundle

❒ I Have, Who Has? Game for Teaching Figurative Language & Poetry

❒ ELA Literature Study Unit

❒ Figurative Language & Poetic Devices Jeopardy

It’s teaching made easy!

Total Pages
17 questions and 1 game
Answer Key
Does not apply
Teaching Duration
N/A


The Giver Chapter 12 Breakout Style Review Game

Description

The Giver Review Game for Chapter 12 is the perfect addition to any novel unit!

According to research, using games when teaching increases student participation, comprehension, as well as fostering emotional and social learning.

Today’s 21st- century student needs to be fully engaged in learning to gain knowledge and then apply it in meaningful ways. Many teachers find that traditional comprehension questions are not engaging and often do not reinforce understanding. Both teacher and student often find answering the traditional chapter questions tedious and uninteresting.   

Help your students fully engage with Lois Lowry’s “The Giver” by incorporating these short, fun games into your unit.  

The review game for chapter 12 includes 17 quality and varied questions that reinforce students’ understanding.  Questions asked are based on:  

❒ Symbolism

❒ Irony

❒ Foreshadow

❒ Literary elements

❒ Plot 

❒ Characters

❒ Themes

❒ Quotes

❒ Everything you would ask in traditional comprehension questions

Students will answer questions correctly to find their way through various challenges in this breakout-style game.  Students will solve mysteries, find clues, complete challenges, and answer questions to review the novel.   Everyone wins when they are learning and having fun!

This space-themed breakout review game provides a teacher guide and answer key.

The games created are interactive, engaging, and varied to maintain student interest. Each game includes a different theme with different challenges. Some games have game-show quiz-style questions, while others are like mini breakout rooms. Even better, the games require no preparation for the teacher. Other than an internet connection, nothing else is required! Merely share the game link with students, and they’re off to work independently. The games also inform students of the correct answer to all questions, so they will learn the necessary information before moving on to subsequent material.

Students can play these games as a group or individually. Create a class challenge to see who can complete the games in less time. The possibilities are endless! These games are also a great way to engage students in learning online.

The activities will take 10 to 20 minutes, depending on the game and the student’s abilities.

I love doing this activity at the beginning of my lessons to review the previous chapter, facilitating discussions and class activities.

The games can be played on any PC, laptop or tablet, Smartphone, Mac, or Chromebook. Anything that can access the internet can be used to access the games.  

You may also be interested in the following products:

❒ The Chrysalids Game Bundle

The Outsiders Game Bundle

❒ Check out my other Interactive Games

❒ Analyze This!

❒ Short Story Bundle

❒ I Have, Who Has? Game for Teaching Figurative Language & Poetry

❒ ELA Literature Study Unit

❒ Figurative Language & Poetic Devices Jeopardy

It’s teaching made easy!

Total Pages
17 questions and 1 game
Answer Key
Does not apply
Teaching Duration
N/A


The Giver Chapter 11 Review Game

Description

The Giver Review Game for Chapter 11 is the perfect addition to any novel unit!

According to research, using games when teaching increases student participation, comprehension, as well as fostering emotional and social learning.

Today’s 21st- century student needs to be fully engaged in learning to gain knowledge and then apply it in meaningful ways. Many teachers find that traditional comprehension questions are not engaging and often do not reinforce understanding. Both teacher and student often find answering the traditional chapter questions tedious and uninteresting.   

Help your students fully engage with Lois Lowry’s “The Giver” by incorporating these short, fun games into your unit.  

The review game for chapter 11  includes 10 quality and varied questions that reinforce students’ understanding.  Questions asked are based on:  

❒ Symbolism

❒ Irony

❒ Foreshadow

❒ Literary elements

❒ Plot 

❒ Characters

❒ Themes

❒ Quotes

❒ Everything you would ask in traditional comprehension questions

Students will answer questions to review the chapter in this speed racing-style game. Answer the questions correctly and win the race.  Everyone wins when they are learning and having fun!

The games created are interactive, engaging, and varied to maintain student interest. Each game includes a different theme with different challenges. Some games have game-show quiz-style questions, while others are like mini breakout rooms. Even better, the games require no preparation for the teacher. Other than an internet connection, nothing else is required! Merely share the game link with students, and they’re off to work independently. The games also inform students of the correct answer to all questions, so they will learn the necessary information before moving on to subsequent material.

Students can play these games as a group or individually. Create a class challenge to see who can complete the games in less time. The possibilities are endless! These games are also a great way to engage students in learning online.

The activities will take 5 to 10 minutes, depending on the game and the student’s abilities.

I love doing this activity at the beginning of my lessons to review the previous chapter, facilitating discussions and class activities.

The games can be played on any PC, laptop or tablet, Smartphone, Mac, or Chromebook. Anything that can access the internet can be used to access the games. 

Check out The Giver Game Bundle – save money and have fun!

You may also be interested in the following products:

❒ The Chrysalids Game Bundle

The Outsiders Game Bundle

❒ Check out my other Interactive Games

❒ Analyze This!

❒ Short Story Bundle

❒ I Have, Who Has? Game for Teaching Figurative Language & Poetry

❒ ELA Literature Study Unit

❒ Figurative Language & Poetic Devices Jeopardy

It’s teaching made easy!

Total Pages
10 questions and 1 game
Answer Key
Does not apply
Teaching Duration
N/A


The Giver Chapter 10 Review Game

Description

The Giver Review Game for Chapter 10 is the perfect addition to any novel unit!

According to research, using games when teaching increases student participation, comprehension, as well as fostering emotional and social learning.

Today’s 21st- century student needs to be fully engaged in learning to gain knowledge and then apply it in meaningful ways. Many teachers find that traditional comprehension questions are not engaging and often do not reinforce understanding. Both teacher and student often find answering the traditional chapter questions tedious and uninteresting.   

Help your students fully engage with Lois Lowry’s “The Giver” by incorporating these short, fun games into your unit.  

The review game for chapter 10 includes 13 quality and varied questions that reinforce students’ understanding.  Questions asked are based on:  

❒ Symbolism

❒ Irony

❒ Foreshadow

❒ Literary elements

❒ Plot 

❒ Characters

❒ Themes

❒ Quotes

❒ Everything you would ask in traditional comprehension questions

Students will answer questions to review the chapter in this robotics-style game. Answer the questions correctly and make your robot happy.  Answer incorrectly, and everything falls apart.  Everyone wins when they are learning and having fun!

The games created are interactive, engaging, and varied to maintain student interest. Each game includes a different theme with different challenges. Some games have game-show quiz-style questions, while others are like mini breakout rooms. Even better, the games require no preparation for the teacher. Other than an internet connection, nothing else is required! Merely share the game link with students, and they’re off to work independently. The games also inform students of the correct answer to all questions, so they will learn the necessary information before moving on to subsequent material.

Students can play these games as a group or individually. Create a class challenge to see who can complete the games in less time. The possibilities are endless! These games are also a great way to engage students in learning online.

The activities will take 5 to 10 minutes, depending on the game and the student’s abilities.

I love doing this activity at the beginning of my lessons to review the previous chapter, facilitating discussions and class activities.

The games can be played on any PC, laptop or tablet, Smartphone, Mac, or Chromebook. Anything that can access the internet can be used to access the games.  

You may also be interested in the following products:

❒ The Chrysalids Game Bundle

The Outsiders Game Bundle

❒ Check out my other Interactive Games

❒ Analyze This!

❒ Short Story Bundle

❒ I Have, Who Has? Game for Teaching Figurative Language & Poetry

❒ ELA Literature Study Unit

❒ Figurative Language & Poetic Devices Jeopardy

It’s teaching made easy!

Total Pages
13 questions and 1 game
Answer Key
Does not apply
Teaching Duration
N/A


The Giver Chapter 9 Review Game

Description

The Giver Review Game for Chapter 9 is the perfect addition to any novel unit!

According to research, using games when teaching increases student participation, comprehension, as well as fostering emotional and social learning.

Today’s 21st- century student needs to be fully engaged in learning to gain knowledge and then apply it in meaningful ways. Many teachers find that traditional comprehension questions are not engaging and often do not reinforce understanding. Both teacher and student often find answering the traditional chapter questions tedious and uninteresting.   

Help your students fully engage with Lois Lowry’s “The Giver” by incorporating these short, fun games into your unit.  

The review game for chapter 9 includes 11 quality and varied questions that reinforce students’ understanding.  Questions asked are based on:  

❒ Symbolism

❒ Irony

❒ Foreshadow

❒ Literary elements

❒ Plot 

❒ Characters

❒ Themes

❒ Quotes

❒ Everything you would ask in traditional comprehension questions

Students will answer questions to review the chapter in this Movie Awards-style game. Answer the questions correctly and win that category.  Everyone wins when they are learning and having fun!

The games created are interactive, engaging, and varied to maintain student interest. Each game includes a different theme with different challenges. Some games have game-show quiz-style questions, while others are like mini breakout rooms. Even better, the games require no preparation for the teacher. Other than an internet connection, nothing else is required! Merely share the game link with students, and they’re off to work independently. The games also inform students of the correct answer to all questions, so they will learn the necessary information before moving on to subsequent material.

Students can play these games as a group or individually. Create a class challenge to see who can complete the games in less time. The possibilities are endless! These games are also a great way to engage students in learning online.

The activities will take 5 to 10 minutes, depending on the game and the student’s abilities.

I love doing this activity at the beginning of my lessons to review the previous chapter, facilitating discussions and class activities.

The games can be played on any PC, laptop or tablet, Smartphone, Mac, or Chromebook. Anything that can access the internet can be used to access the games. 

Check out The Giver Game Bundle – save money and have fun!

You may also be interested in the following products:

❒ The Chrysalids Game Bundle

The Outsiders Game Bundle

❒ Check out my other Interactive Games

❒ Analyze This!

❒ Short Story Bundle

❒ I Have, Who Has? Game for Teaching Figurative Language & Poetry

❒ ELA Literature Study Unit

❒ Figurative Language & Poetic Devices Jeopardy

It’s teaching made easy!

Total Pages
11 questions and 1 game
Answer Key
Does not apply
Teaching Duration
N/A


FREE MISC. LESSON – “Christmas set – clipart”

by London Calling Designs
Pre-Kindergarten – 12th Grade

There are seven images in the set. You can see all of them in the preview. All images are high resolution and are 300dpi.

In the set:

* ornament 1

* ornament 2

* ornament 3

* Christmas tree

* box 1

* box 2

* snowman

Terms of Use

*You may use this clipart in your commercial projects as long as you provide a credit back to my store.

* You may not sell this clipart.

https://www.teacherspayteachers.com/Product/Christmas-set-clipart-6344314

Join The Best of Teacher Entrepreneurs Marketing Cooperative at
https://thebestofteacherentrepreneursmarketingcooperative.net/the-best-of-teacher-entrepreneurs-marketing-cooperative-one-year-membership/
and get THOUSANDS OF PAGE VIEWS for your TpT products!

Victoria Leon’s TpT Store

Go to http://www.pinterest.com/TheBestofTPT/ for even more free products!


The Giver Chapter 8 Review Game

Description

The Giver Review Game for Chapter 8 is the perfect addition to any novel unit!

According to research, using games when teaching increases student participation, comprehension, as well as fostering emotional and social learning.

Today’s 21st- century student needs to be fully engaged in learning to gain knowledge and then apply it in meaningful ways. Many teachers find that traditional comprehension questions are not engaging and often do not reinforce understanding. Both teacher and student often find answering the traditional chapter questions tedious and uninteresting.   

Help your students fully engage with Lois Lowry’s “The Giver” by incorporating these short, fun games into your unit.  

The review game for chapter 8 includes 10 quality and varied questions that reinforce students’ understanding.  Questions asked are based on:  

❒ Symbolism

❒ Irony

❒ Foreshadow

❒ Literary elements

❒ Plot 

❒ Characters

❒ Themes

❒ Quotes

❒ Everything you would ask in traditional comprehension questions

Students will answer questions to review the chapter in this Superhero-style game.   Answer questions correctly and gain a new superpower. Everyone wins when they are learning and having fun!

The games created are interactive, engaging, and varied to maintain student interest. Each game includes a different theme with different challenges. Some games have game-show quiz-style questions, while others are like mini breakout rooms. Even better, the games require no preparation for the teacher. Other than an internet connection, nothing else is required! Merely share the game link with students, and they’re off to work independently. The games also inform students of the correct answer to all questions, so they will learn the necessary information before moving on to subsequent material.

Students can play these games as a group or individually. Create a class challenge to see who can complete the games in less time. The possibilities are endless! These games are also a great way to engage students in learning online.

The activities will take 5 to 10 minutes, depending on the game and the student’s abilities.

I love doing this activity at the beginning of my lessons to review the previous chapter, facilitating discussions and class activities.

The games can be played on any PC, laptop or tablet, Smartphone, Mac, or Chromebook. Anything that can access the internet can be used to access the games. 

Check out The Giver Game Bundle – save money and have fun!

You may also be interested in the following products:

❒ The Chrysalids Game Bundle

The Outsiders Game Bundle

❒ Check out my other Interactive Games

❒ Analyze This!

❒ Short Story Bundle

❒ I Have, Who Has? Game for Teaching Figurative Language & Poetry

❒ ELA Literature Study Unit

❒ Figurative Language & Poetic Devices Jeopardy

It’s teaching made easy!

Total Pages
10 questions and 1 game
Answer Key
Does not apply
Teaching Duration
N/A


The Giver Chapter 7 Review Game

Description

The Giver Review Game for Chapter 7 is the perfect addition to any novel unit!

According to research, using games when teaching increases student participation, comprehension, as well as fostering emotional and social learning.

Today’s 21st- century student needs to be fully engaged in learning to gain knowledge and then apply it in meaningful ways. Many teachers find that traditional comprehension questions are not engaging and often do not reinforce understanding. Both teacher and student often find answering the traditional chapter questions tedious and uninteresting.   

Help your students fully engage with Lois Lowry’s “The Giver” by incorporating these short, fun games into your unit.  

The review game for chapter 7  includes 10 quality and varied questions that reinforce students’ understanding.  Questions asked are based on:  

❒ Symbolism

❒ Irony

❒ Foreshadow

❒ Literary elements

❒ Plot 

❒ Characters

❒ Themes

❒ Quotes

❒ Everything you would ask in traditional comprehension questions

Students will answer questions to review the chapter by completing different mazes.  They can trace their way to the correct answer or use a red dot as a guide.  Everyone wins when they are learning and having fun!

The games created are interactive, engaging, and varied to maintain student interest. Each game includes a different theme with different challenges. Some games have game-show quiz-style questions, while others are like mini breakout rooms. Even better, the games require no preparation for the teacher. Other than an internet connection, nothing else is required! Merely share the game link with students, and they’re off to work independently. The games also inform students of the correct answer to all questions, so they will learn the necessary information before moving on to subsequent material.

Students can play these games as a group or individually. Create a class challenge to see who can complete the games in less time. The possibilities are endless! These games are also a great way to engage students in learning online.

The activities will take 5 to 10 minutes, depending on the game and the student’s abilities.

I love doing this activity at the beginning of my lessons to review the previous chapter, facilitating discussions and class activities.

The games can be played on any PC, laptop or tablet, Smartphone, Mac, or Chromebook. Anything that can access the internet can be used to access the games. 

Check out The Giver Game Bundle – save money and have fun!

You may also be interested in the following products:

❒ The Chrysalids Game Bundle

The Outsiders Game Bundle

❒ Check out my other Interactive Games

❒ Analyze This!

❒ Short Story Bundle

❒ I Have, Who Has? Game for Teaching Figurative Language & Poetry

❒ ELA Literature Study Unit

❒ Figurative Language & Poetic Devices Jeopardy

It’s teaching made easy!

Total Pages
10 questions and 1 game
Answer Key
Does not apply
Teaching Duration
N/A


FREE MISC. LESSON – “Moveable Push Play Icons”

by One Room Schoolhouse
Pre-Kindergarten – 12th Grade

This set of icons can be used in any print or digital resource. These icons can be used to signal to your students they need to listen to directions, watch a video, or anything you want them to ‘play’.

***These pieces can be used in Google Slides and other digital products as moveable pieces.*** (Please link to my store or use my graphic on your credits page. Super simple terms.)

https://www.teacherspayteachers.com/Product/Moveable-Push-Play-Icons-5648422

Join The Best of Teacher Entrepreneurs Marketing Cooperative at
https://thebestofteacherentrepreneursmarketingcooperative.net/the-best-of-teacher-entrepreneurs-marketing-cooperative-one-year-membership/
and get THOUSANDS OF PAGE VIEWS for your TpT products!

Victoria Leon’s TpT Store

Go to http://www.pinterest.com/TheBestofTPT/ for even more free products!


FREE LANGUAGE ARTS LESSON – “Shakespeare Writing Prompts”

by Juggling ELA
7th – 12th Grade

Are you starting a Shakespearean play? Perhaps you just ended one or you’re in the middle of teaching one. Maybe you just want to do something for The Bard’s birthday.

I’ve come up with 10 Shakespeare Writing Prompts that can be used with any of the plays. These writing prompts will help students think outside the box. You can use these for a “do now” or a homework assignment. Either way it will get their pens moving.

If you have any questions feel free to ask.

https://www.teacherspayteachers.com/Product/Shakespeare-Writing-Prompts-672330

Join The Best of Teacher Entrepreneurs Marketing Cooperative at
https://thebestofteacherentrepreneursmarketingcooperative.net/the-best-of-teacher-entrepreneurs-marketing-cooperative-one-year-membership/
and get THOUSANDS OF PAGE VIEWS for your TpT products!

Victoria Leon’s TpT Store

Go to http://www.pinterest.com/TheBestofTPT/ for even more free products!


FREE SCIENCE LESSON – “Dichotomous Keys Scribble Notes Freebie”

by The Lab with Liezel Pienaar
7th – 10th Grade

This Dichotomous Keys Scribble Note is a great introduction to your Taxonomy unit! Scribble Notes are a great way to help your students with note-taking. Students can color, doodle and be creative whilst taking notes.

In this freebie students get to create notes on creating dichotomous keys and then practice this skill by creating their own key.

You may also be interested in

How to get TPT credit to use on future purchases:

  1. Please go to your My Purchases page (you may need to log in).
  2. Beside each purchase you’ll see a Provide Feedback button.
  3. Simply click it and you will be taken to a page where you can give a quick rating and leave a short comment for the product.

Be the first to know about my new discounts, freebies and product launches:

Look for the green star next to my store logo and click it to become a follower.

Thank you for your support!

Liezel

https://www.teacherspayteachers.com/Product/Dichotomous-Keys-Scribble-Notes-Freebie-7669176

Join The Best of Teacher Entrepreneurs Marketing Cooperative at
https://thebestofteacherentrepreneursmarketingcooperative.net/the-best-of-teacher-entrepreneurs-marketing-cooperative-one-year-membership/
and get THOUSANDS OF PAGE VIEWS for your TpT products!

Victoria Leon’s TpT Store

Go to http://www.pinterest.com/TheBestofTPT/ for even more free products!


The Chrysalids- Chapter 15 Review Game

Description

The Chrysalids Game for Chapter 15 is the perfect addition to any novel unit!  Students answer questions about important concepts and information from the novel in a Who Wants to be a Millionaire-themed game that is sure to engage even the most reluctant learner.  

According to research, using games when teaching increases student participation, comprehension, as well as fostering emotional and social learning.

Today’s 21st- century student needs to be fully engaged in learning to gain knowledge and then apply it in meaningful ways. Many teachers find that traditional comprehension questions are not engaging and often do not reinforce understanding. Both teacher and student often find answering the traditional chapter questions tedious and uninteresting.   

Help your students become fully engaged with John Wyndham’s “The Chrysalids” by incorporating these short, fun games into your unit.  

This game is also available as a bundle to save you time and money. Check out the bundle and where games for every chapter in the novel are included. Click here.

The game includes 10  quality questions that check the student’s understanding and are varied to include: 

  • Important vocabulary and terms
  • Symbolism
  • Irony
  • Foreshadow
  • Literary elements
  • Plot 
  • Characters
  • Quotes
  • Everything you would ask in traditional comprehension questions

The games created are interactive, engaging, and varied to maintain student interest. Each game includes a different theme with different challenges. Some games have game-show quiz-style questions, while others are like mini breakout rooms. Even better, the games require no preparation for the teacher. Other than an internet connection, nothing else is required! Merely share the game link with students, and they’re off to work on their own. The games also inform students of the correct answer to all questions, so they will learn the necessary information before moving on to subsequent material.

Students can play these games as a group or individually. Create a class challenge to see who can complete the games in less time. The possibilities are endless! These games are also a great way to engage students in learning online.

The activities will take 5 to 10  minutes, depending on the game and the student’s abilities.

I love doing this activity at the beginning of my lessons to review the previous chapter, facilitating discussions and class activities.

The games can be played on any PC, laptop or tablet, Smartphone, Mac, or Chromebook. Anything that can access the internet can be used to access the games. 

Check out this free sample from Chapter 1

You may also be interested in the following products:

❒ Check out my other Interactive Games

❒ Analyze This!

❒ Short Story Bundle

❒ I Have, Who Has? Game for Teaching Figurative Language & Poetry

❒ ELA Literature Study Unit

❒ Figurative Language & Poetic Devices Jeopardy

It’s teaching made easy!

Total Pages
1 Interactive Game
Answer Key
Does not apply
Teaching Duration
N/A


The Chrysalids- Chapter 14 Review Game

Description

  • The Chrysalids Game for Chapter 14 is the perfect addition to any novel unit!  Students answer questions about important concepts and information from the novel in a Pixel Spaceship Arcade-themed game that will engage even the most reluctant learner.  

According to research, using games when teaching increases student participation, comprehension, as well as fostering emotional and social learning.

Today’s 21st- century student needs to be fully engaged in learning to gain knowledge and then apply it in meaningful ways. Many teachers find that traditional comprehension questions are not engaging and often do not reinforce understanding. Both teacher and student often find answering the traditional chapter questions tedious and uninteresting.   

Help your students become fully engaged with John Wyndham’s “The Chrysalids” by incorporating these short, fun games into your unit.  

This game is also available as a bundle to save you time and money. Check out the bundle and where games for every chapter in the novel are included. Click here.

The game includes 20 quality questions that check the student’s understanding and are varied to include:  

  • Important vocabulary and terms
  • Symbolism
  • Irony
  • Foreshadow
  • Literary elements
  • Plot 
  • Characters
  • Quotes
  • Everything you would ask in traditional comprehension questions

The games created are interactive, engaging, and varied to maintain student interest. Each game includes a different theme with different challenges. Some games have game-show quiz-style questions, while others are like mini breakout rooms. Even better, the games require no preparation for the teacher. Other than an internet connection, nothing else is required! Merely share the game link with students, and they’re off to work on their own. The games also inform students of the correct answer to all questions, so they will learn the necessary information before moving on to subsequent material.

Students can play these games as a group or individually. Create a class challenge to see who can complete the games in less time. The possibilities are endless! These games are also a great way to engage students in learning online.

The activities will take 5 to 10  minutes, depending on the game and the student’s abilities.

I love doing this activity at the beginning of my lessons to review the previous chapter, facilitating discussions and class activities.

The games can be played on any PC, laptop or tablet, Smartphone, Mac, or Chromebook. Anything that can access the internet can be used to access the games. 

Check out this free sample from Chapter 1

You may also be interested in the following products:

❒ Check out my other Interactive Games

❒ Analyze This!

❒ Short Story Bundle

❒ I Have, Who Has? Game for Teaching Figurative Language & Poetry

❒ ELA Literature Study Unit

❒ Figurative Language & Poetic Devices Jeopardy

It’s teaching made easy!

Total Pages
1 Interactive Game
Answer Key
Does not apply
Teaching Duration
N/A